uLib-0.2
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#include <Math/TriangleMesh.h>
Public Member Functions | |
void | PrintSelf (std::ostream &o) |
void | AddPoint (const Vector3f &pt) |
void | AddTriangle (const Id_t *id) |
void | AddTriangle (const Vector3i &id) |
std::vector< Vector3f > & | Points () |
std::vector< Vector3i > & | Triangles () |
void uLib::TriangleMesh::AddPoint | ( | const Vector3f & | pt | ) |
void uLib::TriangleMesh::AddTriangle | ( | const Id_t * | id | ) |
void uLib::TriangleMesh::AddTriangle | ( | const Vector3i & | id | ) |
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inline |
void uLib::TriangleMesh::PrintSelf | ( | std::ostream & | o | ) |
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inline |